Developer experience
How hard it is for another team to get from zero to a safe production workload.
5 posts, oldest first
- 1 Deciding what not to expose Infrastructure was largely designed for people who read docs and debug by hand; building for agents and for non-infrastructure users both raise the question of what to hide. 14 Sep 2026, 1 min
- 2 First users shape the platform's design A platform's first real users show where its abstractions help and where they get in the way, which makes their feedback part of the design work. 29 Sep 2026, 1 min
- 3 What a shared platform should standardise Shared platforms tend to work best when they standardise the capabilities every team would otherwise rebuild, and leave use-case decisions to the teams. 1 Oct 2026, 1 min
- 4 Gateway errors that help someone fix the problem A blocked request is more useful when the error says what happened, where, and what to try next, without exposing sensitive details. 6 Oct 2026, 2 min
- 5 Measure the journey to the first production call Platform metrics are more useful when they cover how quickly a new team gets started, not only how the platform performs once it's running. 8 Oct 2026, 2 min